Well, we raid serious roleplay groups and give people a hard time because it's fun to mess with people. We advice you to play unblocked games online free - The best puzzle, shooting, sports, strategy, and other media games Next. Not a member of Pastebin yet? But one woman is taking no chances … Sometimes, the owner of a nation can both FRP and grief, this is commonly called trolling. Hội những thằng troll trong roblox. Pastebin is a website where you can store text online for a set period of time. 2 likes. Never . It was opened from the Basket of Ultimate Troll, which was purchasable for 3,000 Robux. Roxanne from Goof Troop (actually from A Goofy Movie, but it's in the same universe of Goof Troop) is now available to use for SFM and GMOD! 1 Ranking 1.1 Requirements 2 Divisions 3 Officer Progression In order to be promoted, members have to earn points, called "Honor". Connect your ROBLOX account by entering your username to begin! Here are Roblox music code for Tripaloski Roblox ID. However stronger nations get more. The Troll Faic is a hat published to the avatar shop by ROBLOX which came out of the Surly Gift of Sorcus on October 25, 2011. I want a name for my gaming channel in which o can play many games and not just one game. Sign Up, it unlocks many cool features! It's free Our tool is entirely free and don't have to pay to access it. You'll know about it here. Favorites: 2747 - I like it too! OblivionScriptz - 1 : 120 : OpenGamerTips: I can't download Krnl. To . Let us play. maskhat.AttachmentForward=Vector3.new(0, 0, 0.1); maskhat.AttachmentPos=Vector3.new(0, 0.8, -0.05); maskhat.AttachmentRight=Vector3.new(1, 0, 0); maskhat.AttachmentUp=Vector3.new(0, 1, 0); maskhandle.Size=Vector3.new(1.33, 1, 1.7), maskmeshh=Instance.new('SpecialMesh', maskhandle), maskmeshh.MeshId='http://www.roblox.com/asset/?id=304084512', maskmeshh.TextureId='http://www.roblox.com/asset/?id=304083165', game.Workspace.IsMasked.Parent = plyr.Character, player.Character.Humanoid.DisplayDistanceType='None', player.Character.Humanoid.DisplayDistanceType='Viewer', exeopen.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), exeopen.Position = UDim2.new(0, 400, 0, 465), exeopen.MouseButton1Down:connect(function(), openbut.BackgroundColor3 = Color3.new(0.392157, 0.392157, 0.392157), openbut.Position = UDim2.new(0, 0, 0, 429), openbut.MouseButton1Down:connect(function(), executorpage.BackgroundColor3 = Color3.new(0.392157, 0.392157, 0.392157), executorpage.Position = UDim2.new(0, 335, 0, 82), executorpage.Size = UDim2.new(0, 500, 0, 500), bar_2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), title2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), title2.Position = UDim2.new(0, 127, 0, 18), ScrollingFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), ScrollingFrame.Position = UDim2.new(0, 26, 0, 116), ScrollingFrame.Size = UDim2.new(0, 447, 0, 303), ScrollingFrame.CanvasSize = UDim2.new(0, 0, 100000, 0), TextBox.BackgroundColor3 = Color3.new(1, 1, 1), TextBox.TextXAlignment = Enum.TextXAlignment.Left, TextBox.TextYAlignment = Enum.TextYAlignment.Top, exebut.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), exebut.Position = UDim2.new(0, 25, 0, 431), exebut.MouseButton1Down:connect(function(), clearbut.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), clearbut.Position = UDim2.new(0, 271, 0, 431), clearbut.TextColor3 = Color3.new(1, 1, 1), clearbut.MouseButton1Down:connect(function(), clearbut_2.BackgroundColor3 = Color3.new(1, 0, 0), clearbut_2.Position = UDim2.new(0, 428, 0, 35), clearbut_2.Size = UDim2.new(0, 72, 0, -35), clearbut_2.Font = Enum.Font.SourceSansBold, clearbut_2.TextColor3 = Color3.new(1, 1, 1), clearbut_2.MouseButton1Down:connect(function(), Lua | Sign in. We play Minecraft all night long. Code: 516339448 - Copy it! All the gun related gears can be viewed easily on the table. He used to dress up as Darth Vader through 2009. Community Service A Little more about us... What we do? Use old feature - youtube infinite looper. Loop. These designer facial ID’s and Codes can be used for many popular roblox games that allow you to customize your character. Constantly Updating. This site is not a place to store garbage pastas, if you want to do that, go to another wiki that permits low effort quality pastas. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5; local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip; return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip ; return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip; function QuaternionToCFrame(px, py, pz, x, y, z, w), return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)). 4,481 . c4mesh=Instance.new('SpecialMesh', Handle); c4mesh.MeshId='http://www.roblox.com/asset/?id=430355386'; c4mesh.TextureId='http://www.roblox.com/asset/?id=430355390'; c4mesh.Scale=Vector3.new(0.075, 0.075, 0.075); light=Instance.new('PointLight', Handle); local Prepare=Instance.new("Animation", player.Character); Prepare.AnimationId="http://www.roblox.com/asset?id=168086975"; local playAnim = humanoid:LoadAnimation(Prepare). Add mod Mods. And I’ma keep trolling you as long as I’m living. Going to the main map with my milk back pack. Sign Up, it unlocks many cool features! Spawn in two places: Radio Tower and Facility (Laboratory). Scripts are always being added & updated to this site. 32,094 . Very fast Whole hacking process takes about five minutes. I would be doing gaming content like minecraft sims and roblox and sometimes other things so I would need a name that could work for many di.. Name for gaming channel. With the largest user-generated online gaming platform, and over 15 million games created by users, ROBLOX is the #1 gaming site for kids and teens (comScore). If I have my milk backpack on I’ll be trolling somebody. a guest . Online forums, Facebook pages and newspaper comment forms are bombarded with insults, provocations or threats. Click Run when prompted by your computer to begin the installation process. 21 min ago, Java | It should be noted that the ranged gear code list contains many different weapons. Practice your shooting skills and improving your aim by playing these shooting games. All the face related accessories can be viewed easily on the table. ©2020 Roblox Corporation. Pastebin.com is the number one paste tool since 2002. Experience many different firearms including sniper rifles, hand guns, assault rifles, revolvers, and sub machine guns like the Uzi weapon. ROBLOX is the best place to Imagine with Friends. Let us play. In addition to random usernames, it lets you generate social media handles based on your name, nickname or any words you use to describe yourself or what you do. local reload=Instance.new("Animation", player.Character); reload.AnimationId="http://www.roblox.com/Asset?ID=95390631"; local playAnim3 = humanoid:LoadAnimation(reload), reloadsound=Instance.new('Sound', char.Torso), reloadsound.SoundId='rbxassetid://266147528', if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil and mouse.Target.Name ~= "Head" then, mouse.Target.Parent.Humanoid:TakeDamage(75), hit=Instance.new('Sound', mouse.Target.Parent.Torso), elseif mouse.Target.Parent.Parent:findFirstChild("Humanoid") ~= nil then, mouse.Target.Parent.Parent.Humanoid:TakeDamage(45), hit=Instance.new('Sound', mouse.Target.Parent.Parent.Torso), Pa2.RotSpeed = NumberRange.new(-255, 250), Pa3.RotSpeed = NumberRange.new(-255, 250), Pa4.RotSpeed = NumberRange.new(-255, 250), shootsound=Instance.new('Sound', char.Torso), shootsound.SoundId='rbxassetid://149355375'. But as many of us know, finding this supposed perfect match is hard work. 2 likes. raw download clone embed print report--im cool right? Ultimate Trolling GUI Description. 4908301571: THOMAS THE TANK ENGINE ft. DONALD TRUMP (remix) 488472970: ADHD. If you see only 1 row contains today's date in the table, it means we've just started tracking this channel, so please wait and come back in a few days to see full table and all graphs. Not a member of Pastebin yet? Go to trades and go to promotion and go to a game you will see a bar at the top of the compter it will say the game name and on the mouse click the right side on the mouse it will say stuff click copy then go back to promotion it will say roblox url then press the right side on the mouse it will say stuff click paste Let us play. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]; startInterp = math.sin((1-t)*theta)*invSinTheta; finishInterp = math.sin(t*theta)*invSinTheta; startInterp = math.sin((t-1)*theta)*invSinTheta; return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp; return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t)); function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth), local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops, tox = math.abs(origangle.x - nextangle.x) *perc, toy = math.abs(origangle.y - nextangle.y) *perc, toz = math.abs(origangle.z - nextangle.z) *perc, tox = ((origangle.x > nextangle.x and -tox) or tox), toy = ((origangle.y > nextangle.y and -toy) or toy), toz = ((origangle.z > nextangle.z and -toz) or toz), tox2 = math.abs(origpos.x - nextpos.x) *perc, toy2 = math.abs(origpos.y - nextpos.y) *perc, toz2 = math.abs(origpos.z - nextpos.z) *perc, tox2 = (origpos.x > nextpos.x and -tox2) or tox2, toy2 = (origpos.y > nextpos.y and -toy2) or toy2, toz2 = (origpos.z > nextpos.z and -toz2) or toz2, obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz), weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz), Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude), return -math.asin(lv.y), math.atan2(lv.x, -lv.z), local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame)), local Ok, Err = coroutine.resume(coroutine.create(Func)), P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), weldModel = function(model, unanchor, rooty), for _,child in pairs(object:GetChildren()) do, local cframe = rootPart.CFrame:toObjectSpace(part.CFrame), weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem), local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame), weld.Parent = ParentItem and Item or rootPart, local top, bottom, left, right, back, front, if top == nil or top < part.Position.y then top = part.Position.y end, if bottom == nil or bottom > part.Position.y then bottom = part.Position.y end, if left == nil or left > part.Position.x then left = part.Position.x end, if right == nil or right < part.Position.x then right = part.Position.x end, if back == nil or back > part.Position.z then back = part.Position.z end, if front == nil or front < part.Position.z then front = part.Position.z end, local middle = Vector3.new( left+right, top+bottom, back+front )/2, local minSize = Vector3.new(0.2, 0.2, 0.2), local rotation = part.CFrame - part.CFrame.p, part.CFrame = CFrame.new( middle + foo*scale ) * rotation, if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then, for _, child in pairs(part:GetChildren()) do, local newScale = newSize/minSize * oScale, if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end, if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end, if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end, if Obj:GetChildren() and #Obj:GetChildren() > 0 then, returnTotal = returnTotal + getMass(v, newTotal), elseif Current:findFirstChild("Torso") then, for _,v in pairs(Current:GetChildren()) do, Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1), Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1), repeat wait(1/30) until LP.Character and LP.Character.Parent == Workspace and LP.Character:findFirstChild("Torso"), LS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), RS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), table.insert(Cons, Mouse.KeyDown:connect(function(Key), if Current and Current.Parent ~= nil and not Multi then, for _,v in pairs(Workspace:GetChildren()) do, if v.Name == "MyPartV" and v:IsA("BasePart") then, Part.Color = Color3.new(math.random(), math.random(), math.random()), Part.Size = Vector3.new(math.random(1, 3), math.random(1, 3), math.random(1, 3)), Part.CFrame = Torso.CFrame * CFrame.new(math.random(-15, 15), -1, math.random(-15, 15)), if Current.Part and Current.Part ~= nil then, if Targ and Targ.Parent ~= nil and not Multi then, local Ex = Instance.new("Explosion", Workspace), if Current.Part and Current.Part.Parent ~= nil and not Multi then, local TargPos = CFrame.new(Camera.CoordinateFrame.p, Mouse.Hit.p) * CFrame.new(0, 0, -1000), Fire(Part, Mouse.Origin.p + Mouse.UnitRay.Direction, true), table.insert(Cons, Mouse.Button1Up:connect(function(), if Grabbing == true and Multi == false then, local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1), New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan"), Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width), Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White"), table.insert(Cons, Mouse.Button1Down:connect(function(), if Targ and Objects[Targ] and not Multi then, if v:findFirstChild("Humanoid") and v:IsAncestorOf(Targ) then, BP.maxForce = Vector3.new(3 * ForceNum, 3 * ForceNum, 3 * ForceNum), local Ang = Instance.new("BodyAngularVelocity"), local DirDot = Mouse.UnitRay.Direction:Dot(Targ.Position - Mouse.Origin.p), local RPos = Vector3.new(random() * 2 - 1, cos(Vlev), random() * 2 - 1), Ball.BottomSurface, Ball.TopSurface = "Smooth", "Smooth", Ball.CFrame = Torso.CFrame * CFrame.new(0, 1, -3), local LightMod = Instance.new("Model", Char), while Grabbing and BP and Ang and Targ.Parent ~= nil do, local BPPos = Mouse.Origin.p + Mouse.UnitRay.Direction * DirDot, RPos = Vector3.new(max(-1, min(RPos.x + random() * 0.02 - 0.01, 1)), cos(Vlev), max(-1, min(RPos.z + random() * 0.02 - 0.01, 1))), Vel = Vector3.new(max(-1, min(Vel.x + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.y + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.z + random() * 0.2 - 0.1, 1))), if LA.Parent ~= nil and RA.Parent ~= nil then, local LPos = (LA.CFrame * CFrame.new(0, -1, 0)).p, local RPos = (RA.CFrame * CFrame.new(0, -1, 0)).p, Ball.Size = Vector3.new(Size, Size, Size), Ball.CFrame = CFrame.new(LPos:Lerp(RPos, 0.5), Targ.Position) * CFrame.new(0, 0, -2.2), makeLightning(LightMod, Ball.Position, Targ.Position, 0.2, 4, 50, 1, LightNum), LS.C0 = CFrame.new(Vector3.new(-1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(-1.5, 0.5, 1)).p)), RS.C0 = CFrame.new(Vector3.new(1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(1.5, 0.5, 1)).p)), coroutine.resume(coroutine.create(function(), for i2,v in pairs(LightMod:GetChildren()) do, if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then, if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then, Workspace.DescendantAdded:connect(function(Obj), Workspace.DescendantRemoving:connect(function(Obj), local char = game.Players.LocalPlayer.Character, local render = game:GetService("RunService").RenderStepped, return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x), return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D), local derivative = (self.position - self.last_position) * 0.95, self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2), --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5), local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5), local pointE = self.position + torso.CFrame.lookVector * 100, local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)), self.postition = self.position - torso.CFrame.lookVector * 10, local distance = self.point1.position - self.point2.position, local differance = (self.length - magnitude) / magnitude, local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance, self.point1.position = self.point1.position + translation, self.point2.position = self.point2.position - translation, new.length = c or (a.position - b.position).magnitude, table.insert(new.points, verlet.new("Point", a + (i * inc))), table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i])), local secondary = 0.5 * math.pi * (section % 1), local m = Instance.new("SpecialMesh", part), local function CFrameFromTopBack(at, top, back), return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z), local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude, local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)), local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)), local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)), local width = (ca + ab.unit*len1).magnitude, local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit), mPart1.Size = Vector3.new(0.2, width, len1), mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2), mPart2.Size = Vector3.new(0.2, width, len2), mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2), this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time()))), this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time()))), part.BrickColor = BrickColor.new(107, 0, 107), part.Size = Vector3.new(0.35, 0.35, 0.35), part.CFrame = CFrame.new(object.position), local dist = (object.point1.position - object.point2.position).magnitude, part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5), for _, v in pairs(workspace:GetChildren()) do, points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4)), links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08), links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03), points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p, tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position), tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position), suicide.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), suicide.Position = UDim2.new(0, 345, 0, 134), suicide.MouseButton1Down:connect(function(), o1.Parent = game.Players.LocalPlayer.Backpack, o2.Material = Enum.Material.SmoothPlastic, o2.BrickColor = BrickColor.new("Really black"), o2.Position = Vector3.new(18.950964, 0.850407004, 14.2854338), o2.Rotation = Vector3.new(-2.19040904e-013, 2.50129006e-006, -180), o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o2.CFrame = CFrame.new(18.950964, 0.850407004, 14.2854338, -1, 8.74227766e-008, 4.36557457e-008, -8.74227766e-008, -1, 3.82298495e-015, 4.36557457e-008, 3.92853881e-018, 1), o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o3.Scale = Vector3.new(0.666666687, 0.388888866, 0.416666687), o4.Material = Enum.Material.SmoothPlastic, o4.BrickColor = BrickColor.new("Really black"), o4.Position = Vector3.new(18.950964, 0.953182995, 14.5104237), o4.Rotation = Vector3.new(3.08320072e-016, 90, 0), o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o4.CFrame = CFrame.new(18.950964, 0.953182995, 14.5104237, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o5.Scale = Vector3.new(0.333333343, 0.194444433, 0.694444478), o6.Material = Enum.Material.SmoothPlastic, o6.Position = Vector3.new(18.950964, 1.13095105, 14.5993176), o6.Rotation = Vector3.new(3.08320072e-016, 90, 0), o6.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o6.CFrame = CFrame.new(18.950964, 1.13095105, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o6.Color = Color3.new(0.105882, 0.164706, 0.207843), o7.Scale = Vector3.new(1, 0.583333313, 0.722222269), o8.Material = Enum.Material.SmoothPlastic, o8.Position = Vector3.new(18.950964, 1.23151195, 14.4882116), o8.Rotation = Vector3.new(3.08320072e-016, 90, 0), o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o8.CFrame = CFrame.new(18.950964, 1.23151195, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o9.Scale = Vector3.new(0.166666672, 0.111111112, 0.411111116), o10.Material = Enum.Material.SmoothPlastic, o10.BrickColor = BrickColor.new("Really black"), o10.Position = Vector3.new(18.950964, 0.961513996, 14.5937595), o10.Rotation = Vector3.new(3.08320072e-016, 90, 0), o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o10.CFrame = CFrame.new(18.950964, 0.961513996, 14.5937595, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o11.Scale = Vector3.new(0.49999997, 0.277777761, 0.694444478), o12.Material = Enum.Material.SmoothPlastic, o12.BrickColor = BrickColor.new("Really black"), o12.Position = Vector3.new(18.950964, 1.19539297, 14.5993176), o12.Rotation = Vector3.new(3.08320072e-016, 90, 0), o12.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o12.CFrame = CFrame.new(18.950964, 1.19539297, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o13.Scale = Vector3.new(1, 0.249999985, 0.411111116), o14.Material = Enum.Material.SmoothPlastic, o14.BrickColor = BrickColor.new("Really black"), o14.Position = Vector3.new(18.908186, 1.19095695, 14.5993176), o14.Rotation = Vector3.new(-90, 44.9999962, 90), o14.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o14.CFrame = CFrame.new(18.908186, 1.19095695, 14.5993176, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o15.Scale = Vector3.new(1, 0.194444433, 0.222222224), o16.Material = Enum.Material.SmoothPlastic, o16.Position = Vector3.new(18.9787407, 1.25372696, 14.4882116), o16.Rotation = Vector3.new(3.08320072e-016, 90, 0), o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o16.CFrame = CFrame.new(18.9787407, 1.25372696, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o17.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o18.Material = Enum.Material.SmoothPlastic, o18.Position = Vector3.new(18.9231701, 1.25372696, 14.4882002), o18.Rotation = Vector3.new(3.08320072e-016, 90, 0), o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o18.CFrame = CFrame.new(18.9231701, 1.25372696, 14.4882002, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o19.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o20.Material = Enum.Material.SmoothPlastic, o20.Position = Vector3.new(18.950964, 0.886528015, 14.5798664), o20.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o20.CFrame = CFrame.new(18.950964, 0.886528015, 14.5798664, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o20.Color = Color3.new(0.105882, 0.164706, 0.207843), o21.Scale = Vector3.new(0.416666687, 0.722222269, 0.416666687), o22.Material = Enum.Material.SmoothPlastic, o22.BrickColor = BrickColor.new("Smoky grey"), o22.Position = Vector3.new(18.950964, 1.21539295, 15.7804356), o22.Rotation = Vector3.new(90, -2.50447761e-006, -90), o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o22.CFrame = CFrame.new(18.950964, 1.21539295, 15.7804356, 0, 1, -4.37113812e-008, 5.38120031e-018, -4.37113812e-008, -1, -1, 0, 6.1083781e-018), o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o22.Color = Color3.new(0.356863, 0.364706, 0.411765), o23.Scale = Vector3.new(0.505999982, 0.150000006, 0.505999982), o24.Material = Enum.Material.SmoothPlastic, o24.Position = Vector3.new(18.950964, 0.96707201, 15.7326679), o24.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o24.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003), o24.CFrame = CFrame.new(18.950964, 0.96707201, 15.7326679, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o24.Color = Color3.new(0.105882, 0.164706, 0.207843), o25.Scale = Vector3.new(0.405599982, 1, 0.405599982), o26.Material = Enum.Material.SmoothPlastic, o26.Position = Vector3.new(18.950964, 1.01984501, 15.7298756), o26.Rotation = Vector3.new(3.08320072e-016, 90, 0), o26.Size = Vector3.new(0.338888884, 0.200000003, 0.200000003), o26.CFrame = CFrame.new(18.950964, 1.01984501, 15.7298756, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o26.Color = Color3.new(0.105882, 0.164706, 0.207843), o27.Scale = Vector3.new(1, 0.527777731, 0.611111104), o28.Material = Enum.Material.SmoothPlastic, o28.Position = Vector3.new(18.950964, 0.96707201, 15.7298756), o28.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o28.Size = Vector3.new(0.200000003, 0.338888884, 0.200000003), o28.CFrame = CFrame.new(18.950964, 0.96707201, 15.7298756, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o28.Color = Color3.new(0.105882, 0.164706, 0.207843), o29.Scale = Vector3.new(0.611111104, 1, 0.611111104), o30.Material = Enum.Material.SmoothPlastic, o30.BrickColor = BrickColor.new("Really black"), o30.Position = Vector3.new(18.950964, 1.12816894, 15.9493256), o30.Rotation = Vector3.new(90, -2.50447761e-006, 2.50796006e-006), o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o30.CFrame = CFrame.new(18.950964, 1.12816894, 15.9493256, 1, -4.3772161e-008, -4.37113812e-008, -4.37113812e-008, -1.49011594e-008, -1, 4.3772161e-008, 1, -1.49011603e-008), o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o32.Size = UDim2.new(1.1000000238419,0,1.1000000238419,0), o33.Image = "http://www.roblox.com/asset/?id=117472237", o34.Scale = Vector3.new(0.99999994, 0.99999994, 0.99999994), o35.Material = Enum.Material.SmoothPlastic, o35.Position = Vector3.new(18.908186, 1.19095695, 15.5132236), o35.Rotation = Vector3.new(-90, 44.9999962, 90), o35.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o35.CFrame = CFrame.new(18.908186, 1.19095695, 15.5132236, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o35.Color = Color3.new(0.105882, 0.164706, 0.207843), o36.Scale = Vector3.new(1, 0.194444433, 0.222222224), o37.Material = Enum.Material.SmoothPlastic, o37.Position = Vector3.new(18.950964, 1.19539297, 15.5132236), o37.Rotation = Vector3.new(3.08320072e-016, 90, 0), o37.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o37.CFrame = CFrame.new(18.950964, 1.19539297, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o37.Color = Color3.new(0.105882, 0.164706, 0.207843), o38.Scale = Vector3.new(1, 0.249999985, 0.411111116), o39.Material = Enum.Material.SmoothPlastic, o39.Position = Vector3.new(18.950964, 1.13095105, 15.5132236), o39.Rotation = Vector3.new(3.08320072e-016, 90, 0), o39.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o39.CFrame = CFrame.new(18.950964, 1.13095105, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o39.Color = Color3.new(0.105882, 0.164706, 0.207843), o40.Scale = Vector3.new(1, 0.583333313, 0.722222269), o41.Material = Enum.Material.SmoothPlastic, o41.Position = Vector3.new(18.950964, 1.12816894, 15.3854284), o41.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o41.Size = Vector3.new(0.200000003, 1.06111109, 0.200000003), o41.CFrame = CFrame.new(18.950964, 1.12816894, 15.3854284, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o41.Color = Color3.new(0.105882, 0.164706, 0.207843), o42.Texture = "http://www.roblox.com/asset/?id=47760372", o43.Scale = Vector3.new(0.49999997, 1, 0.49999997), o44.Material = Enum.Material.SmoothPlastic, o44.Position = Vector3.new(18.950964, 0.961513996, 15.352108), o44.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o44.Size = Vector3.new(0.200000003, 0.416666627, 0.200000003), o44.CFrame = CFrame.new(18.950964, 0.961513996, 15.352108, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o44.Color = Color3.new(0.105882, 0.164706, 0.207843), o45.Scale = Vector3.new(0.666666687, 1, 0.666666687), o46.Material = Enum.Material.SmoothPlastic, o46.Position = Vector3.new(18.950964, 0.129971996, 14.3866644), o46.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003), o46.CFrame = CFrame.new(18.950964, 0.129971996, 14.3866644, -2.79885857e-008, -5.49657244e-008, 1, 0.981627166, -0.190809026, 1.69563066e-008, 0.190809026, 0.981627107, 5.93718141e-008), o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o46.Color = Color3.new(0.105882, 0.164706, 0.207843), o47.Scale = Vector3.new(0.027777778, 1, 0.666666687), o48.Material = Enum.Material.SmoothPlastic, o48.Position = Vector3.new(18.950964, 0.161533996, 14.3493176), o48.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o48.Size = Vector3.new(0.200000003, 0.200000003, 0.266666681), o48.CFrame = CFrame.new(18.950964, 0.161533996, 14.3493176, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o48.Color = Color3.new(0.105882, 0.164706, 0.207843), o49.Scale = Vector3.new(0.694444478, 0.222222224, 1), o50.Material = Enum.Material.SmoothPlastic, o50.BrickColor = BrickColor.new("Really black"), o50.Position = Vector3.new(18.950964, 0.155975997, 14.3354216), o50.Rotation = Vector3.new(3.08320072e-016, 0, -180), o50.Size = Vector3.new(0.200000003, 0.200000003, 0.438888878), o50.CFrame = CFrame.new(18.950964, 0.155975997, 14.3354216, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o51.Scale = Vector3.new(0.666666687, 0.333333343, 1), o52.Material = Enum.Material.SmoothPlastic, o52.Position = Vector3.new(18.950964, 0.239300996, 14.1882057), o52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o52.CFrame = CFrame.new(18.950964, 0.239300996, 14.1882057, -1.07331601e-008, -6.40018527e-008, 1, 0.965925813, -0.258819044, -6.21114538e-009, 0.258819073, 0.965925813, 6.46105036e-008), o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o52.Color = Color3.new(0.105882, 0.164706, 0.207843), o53.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o54.Material = Enum.Material.SmoothPlastic, o54.BrickColor = BrickColor.new("Really black"), o54.Position = Vector3.new(18.950964, 0.225419, 14.3520937), o54.Rotation = Vector3.new(-3.25256337e-007, 90, 0), o54.Size = Vector3.new(0.26111111, 0.200000003, 0.200000003), o54.CFrame = CFrame.new(18.950964, 0.225419, 14.3520937, 8.94069672e-008, -6.24762481e-015, 1, -5.6767937e-009, 1, 1.42108539e-014, -1, -5.6767937e-009, 8.94069672e-008), o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o55.Scale = Vector3.new(1, 0.416666687, 0.694444478), o56.Material = Enum.Material.SmoothPlastic, o56.BrickColor = BrickColor.new("Really black"), o56.Position = Vector3.new(18.950964, 0.197641, 14.2215319), o56.Rotation = Vector3.new(3.08320072e-016, 90, 0), o56.Size = Vector3.new(0.211111099, 0.200000003, 0.200000003), o56.CFrame = CFrame.new(18.950964, 0.197641, 14.2215319, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o57.Scale = Vector3.new(1, 0.0833333358, 0.666666687), o58.Material = Enum.Material.SmoothPlastic, o58.BrickColor = BrickColor.new("Really black"), o58.Position = Vector3.new(18.950964, 0.258204013, 14.3493176), o58.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o58.CFrame = CFrame.new(18.950964, 0.258204013, 14.3493176, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o59.Scale = Vector3.new(0.49999997, 0.722222269, 0.472222239), o60.Material = Enum.Material.SmoothPlastic, o60.BrickColor = BrickColor.new("Really black"), o60.Position = Vector3.new(18.950964, 0.244874001, 14.1993141), o60.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o60.CFrame = CFrame.new(18.950964, 0.244874001, 14.1993141, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o61.Scale = Vector3.new(0.694444478, 0.222222224, 0.222222224), o62.Material = Enum.Material.SmoothPlastic, o62.Position = Vector3.new(18.993742, 1.19095695, 15.1076584), o62.Rotation = Vector3.new(90, 44.9999962, -90), o62.Size = Vector3.new(1.58333337, 0.200000003, 0.200000003), o62.CFrame = CFrame.new(18.993742, 1.19095695, 15.1076584, 0, 0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, -0.707106769, -1, 9.59801127e-011, -2.04281037e-011), o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o62.Color = Color3.new(0.105882, 0.164706, 0.207843), o63.Scale = Vector3.new(1, 0.194444433, 0.222222224), o64.Material = Enum.Material.SmoothPlastic, o64.Position = Vector3.new(18.950964, 0.867092013, 15.1298876), o64.Rotation = Vector3.new(180, 2.50796006e-006, 8.65142192e-006), o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o64.CFrame = CFrame.new(18.950964, 0.867092013, 15.1298876, 1, -1.50995803e-007, 4.3772161e-008, -1.50995803e-007, -1, -6.59664855e-015, 4.3772161e-008, 3.92853881e-018, -1), o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o65.Scale = Vector3.new(0.611111104, 0.333333343, 0.138888881), o66.Material = Enum.Material.SmoothPlastic, o66.Position = Vector3.new(18.950964, 0.83930999, 15.1048679), o66.Rotation = Vector3.new(89.9999771, 90, 0), o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o66.CFrame = CFrame.new(18.950964, 0.83930999, 15.1048679, -8.74231674e-008, 2.50292942e-008, 1, 1, 4.33125763e-007, 8.74231461e-008, -4.33125791e-007, 1, -2.50292942e-008), o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o67.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o68.Material = Enum.Material.SmoothPlastic, o68.BrickColor = BrickColor.new("Fossil"), o68.Position = Vector3.new(18.950964, 0.716949999, 15.0719404), o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o68.CFrame = CFrame.new(18.950964, 0.716949999, 15.0719404, -1.36843425e-010, -2.04281037e-011, 1, -0.707106769, 0.707106769, -1.0960446e-021, -0.707106709, -0.707106709, 0), o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o68.Color = Color3.new(0.623529, 0.631373, 0.67451), o69.Scale = Vector3.new(0.527777731, 0.111111112, 0.611111104), o70.Material = Enum.Material.SmoothPlastic, o70.Position = Vector3.new(18.950964, 0.875427008, 15.0743237), o70.Rotation = Vector3.new(3.08320072e-016, 0, -180), o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o70.CFrame = CFrame.new(18.950964, 0.875427008, 15.0743237, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o70.Color = Color3.new(0.105882, 0.164706, 0.207843), o71.Scale = Vector3.new(0.611111104, 0.249999985, 0.194444433), o72.Material = Enum.Material.SmoothPlastic, o72.Position = Vector3.new(18.9315281, 1.09817195, 15.0048761), o72.Rotation = Vector3.new(3.08320072e-016, 90, 0), o72.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o72.CFrame = CFrame.new(18.9315281, 1.09817195, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o72.Color = Color3.new(0.105882, 0.164706, 0.207843), o73.Scale = Vector3.new(1, 0.277777761, 0.527777731), o74.Material = Enum.Material.SmoothPlastic, o74.Position = Vector3.new(18.9870701, 1.13095105, 15.0048761), o74.Rotation = Vector3.new(3.08320072e-016, 90, 0), o74.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o74.CFrame = CFrame.new(18.9870701, 1.13095105, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o74.Color = Color3.new(0.105882, 0.164706, 0.207843), o75.Scale = Vector3.new(1, 0.583333313, 0.361111134), o76.Material = Enum.Material.SmoothPlastic, o76.Position = Vector3.new(18.970396, 1.17595196, 15.0048761), o76.Rotation = Vector3.new(3.08320072e-016, 90, 0), o76.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o76.CFrame = CFrame.new(18.970396, 1.17595196, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o76.Color = Color3.new(0.105882, 0.164706, 0.207843), o77.Scale = Vector3.new(1, 0.444444448, 0.216666669), o78.Material = Enum.Material.SmoothPlastic, o78.Position = Vector3.new(18.950964, 0.39764601, 14.6493216), o78.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o78.Size = Vector3.new(0.200000003, 0.550000012, 0.200000003), o78.CFrame = CFrame.new(18.950964, 0.39764601, 14.6493216, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o78.Color = Color3.new(0.105882, 0.164706, 0.207843), o79.Scale = Vector3.new(0.666666687, 1, 0.944444478), o80.Material = Enum.Material.SmoothPlastic, o80.Position = Vector3.new(18.8859501, 0.96707201, 15.0021019), o80.Rotation = Vector3.new(-90, -2.50447761e-006, -90.0000076), o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o80.CFrame = CFrame.new(18.8859501, 0.96707201, 15.0021019, -1.51107088e-007, 1, -4.37113812e-008, -6.60488848e-015, 4.37113812e-008, 1, 1, 1.51107088e-007, -4.65359901e-018), o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o80.Color = Color3.new(0.105882, 0.164706, 0.207843), o81.Scale = Vector3.new(0.249999985, 0.027777778, 0.249999985), o82.Material = Enum.Material.SmoothPlastic, o82.BrickColor = BrickColor.new("Dark stone grey"), o82.Position = Vector3.new(18.950964, 0.858749986, 14.8770924), o82.Rotation = Vector3.new(-180, -2.50796256e-006, 5.00895703e-006), o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o82.CFrame = CFrame.new(18.950964, 0.858749986, 14.8770924, 0.99999994, -8.74227837e-008, -4.37722036e-008, -8.74227837e-008, -0.99999994, 7.17606313e-018, -4.36557599e-008, 1.89421216e-015, -0.999999762), o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o82.Color = Color3.new(0.388235, 0.372549, 0.384314), o83.Scale = Vector3.new(0.472222239, 0.416666687, 0.222222224), o84.Material = Enum.Material.SmoothPlastic, o84.Position = Vector3.new(18.950964, 1.05040395, 14.9382162), o84.Rotation = Vector3.new(3.08320072e-016, 90, 0), o84.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o84.CFrame = CFrame.new(18.950964, 1.05040395, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o84.Color = Color3.new(0.105882, 0.164706, 0.207843), o85.Scale = Vector3.new(1, 0.222222224, 0.722222269), o86.Material = Enum.Material.SmoothPlastic, o86.Position = Vector3.new(18.950964, 0.469879985, 14.2215319), o86.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o86.Size = Vector3.new(0.200000003, 0.527777791, 0.211111099), o86.CFrame = CFrame.new(18.950964, 0.469879985, 14.2215319, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o86.Color = Color3.new(0.105882, 0.164706, 0.207843), o87.Scale = Vector3.new(0.666666687, 1, 1), o88.Material = Enum.Material.SmoothPlastic, o88.BrickColor = BrickColor.new("Dark stone grey"), o88.Position = Vector3.new(18.950964, 0.736557007, 14.8798761), o88.Rotation = Vector3.new(180, -2.50129006e-006, 180), o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o88.CFrame = CFrame.new(18.950964, 0.736557007, 14.8798761, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o88.Color = Color3.new(0.388235, 0.372549, 0.384314), o89.Scale = Vector3.new(0.472222239, 0.416666687, 0.249999985), o90.Material = Enum.Material.SmoothPlastic, o90.BrickColor = BrickColor.new("Smoky grey"), o90.Position = Vector3.new(18.950964, 0.683766007, 14.9020796), o90.Rotation = Vector3.new(3.08320072e-016, 90, 0), o90.Size = Vector3.new(0.283333331, 0.200000003, 0.200000003), o90.CFrame = CFrame.new(18.950964, 0.683766007, 14.9020796, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o90.Color = Color3.new(0.356863, 0.364706, 0.411765), o91.Scale = Vector3.new(1, 0.111111112, 0.611111104), o92.Material = Enum.Material.SmoothPlastic, o92.Position = Vector3.new(18.950964, 0.992074013, 14.9382162), o92.Rotation = Vector3.new(3.08320072e-016, 90, 0), o92.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o92.CFrame = CFrame.new(18.950964, 0.992074013, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o92.Color = Color3.new(0.105882, 0.164706, 0.207843), o93.Scale = Vector3.new(1, 0.361111134, 0.666666687), o94.Material = Enum.Material.SmoothPlastic, o94.Position = Vector3.new(18.950964, 0.708733976, 14.827096), o94.Rotation = Vector3.new(-180, 0.0927856117, 180), o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o94.CFrame = CFrame.new(18.950964, 0.708733976, 14.827096, -0.999998689, -1.0960446e-021, 0.00161941373, -1.1745207e-017, 1, 4.66291637e-018, -0.00161941373, -5.38120031e-018, -0.999998689), o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o94.Color = Color3.new(0.105882, 0.164706, 0.207843), o95.Scale = Vector3.new(0.611111104, 0.138888881, 0.249999985), o96.Material = Enum.Material.SmoothPlastic, o96.Position = Vector3.new(18.950964, 0.797657013, 14.8104324), o96.Rotation = Vector3.new(180, -2.50129006e-006, 180), o96.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o96.CFrame = CFrame.new(18.950964, 0.797657013, 14.8104324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o96.Color = Color3.new(0.105882, 0.164706, 0.207843), o97.Scale = Vector3.new(0.472222239, 1, 0.444444448), o98.Material = Enum.Material.SmoothPlastic, o98.Position = Vector3.new(18.950964, 0.875427008, 14.8298864), o98.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o98.CFrame = CFrame.new(18.950964, 0.875427008, 14.8298864, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o98.Color = Color3.new(0.105882, 0.164706, 0.207843), o99.Scale = Vector3.new(0.666666687, 0.249999985, 0.194444433), o100.Material = Enum.Material.SmoothPlastic, o100.BrickColor = BrickColor.new("Black"), o100.Position = Vector3.new(18.988184, 0.986526012, 14.8076496), o100.Rotation = Vector3.new(3.00000024, 90, 0), o100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o100.CFrame = CFrame.new(18.988184, 0.986526012, 14.8076496, 2.57358579e-011, -6.64535094e-012, 1, 0.0523359589, 0.99862951, -1.0960446e-021, -0.99862951, 0.0523359627, 0), o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o100.Color = Color3.new(0.105882, 0.164706, 0.207843), o101.Scale = Vector3.new(0.694444478, 0.249999985, 0.361111134), o102.Material = Enum.Material.SmoothPlastic, o102.BrickColor = BrickColor.new("Black"), o102.Position = Vector3.new(18.950964, 0.875427008, 14.8020916), o102.Rotation = Vector3.new(3.08320072e-016, 90, 0), o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o102.CFrame = CFrame.new(18.950964, 0.875427008, 14.8020916, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o102.Color = Color3.new(0.105882, 0.164706, 0.207843), o103.Scale = Vector3.new(0.0833333358, 0.249999985, 0.666666687), o104.Material = Enum.Material.SmoothPlastic, o104.BrickColor = BrickColor.new("Really black"), o104.Position = Vector3.new(18.950964, 0.536549985, 14.6048756), o104.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o104.Size = Vector3.new(0.200000003, 0.794444382, 0.244444445), o104.CFrame = CFrame.new(18.950964, 0.536549985, 14.6048756, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o105.Scale = Vector3.new(0.694444478, 1, 1), o106.Material = Enum.Material.SmoothPlastic, o106.BrickColor = BrickColor.new("Really black"), o106.Position = Vector3.new(18.950964, 0.56080699, 14.4704056), o106.Size = Vector3.new(0.872222185, 0.322222203, 0.200000003), o106.CFrame = CFrame.new(18.950964, 0.56080699, 14.4704056, -2.79885857e-008, -5.65955389e-008, 1, 0.981627166, -0.190809026, 1.66447549e-008, 0.190809026, 0.981627107, 6.10016286e-008), o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o107.Scale = Vector3.new(1, 1, 0.611111104), o108.Material = Enum.Material.SmoothPlastic, o108.BrickColor = BrickColor.new("Smoky grey"), o108.Position = Vector3.new(18.950964, 0.731004, 14.7326536), o108.Rotation = Vector3.new(-90, 4.32571142e-006, -90.0000076), o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o108.CFrame = CFrame.new(18.950964, 0.731004, 14.7326536, -1.51107088e-007, 1, 7.54979084e-008, 7.25342942e-015, -7.54979084e-008, 1, 1, 1.51107088e-007, 4.14945855e-015), o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o108.Color = Color3.new(0.356863, 0.364706, 0.411765), o109.Scale = Vector3.new(0.416666687, 0.694444478, 0.416666687), o110.Material = Enum.Material.SmoothPlastic, o110.BrickColor = BrickColor.new("Black"), o110.Position = Vector3.new(18.950964, 0.544876993, 14.4409838), o110.Rotation = Vector3.new(3.08320072e-016, 90, 0), o110.Size = Vector3.new(0.227777779, 0.711111128, 0.200000003), o110.CFrame = CFrame.new(18.950964, 0.544876993, 14.4409838, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o110.Color = Color3.new(0.105882, 0.164706, 0.207843), o111.Scale = Vector3.new(1, 1, 0.666666687), o112.Material = Enum.Material.SmoothPlastic, o112.BrickColor = BrickColor.new("Black"), o112.Position = Vector3.new(18.950964, 0.775434017, 14.7993164), o112.Rotation = Vector3.new(180, -2.50129006e-006, 180), o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o112.CFrame = CFrame.new(18.950964, 0.775434017, 14.7993164, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o112.Color = Color3.new(0.105882, 0.164706, 0.207843), o113.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o114.Material = Enum.Material.SmoothPlastic, o114.BrickColor = BrickColor.new("Black"), o114.Position = Vector3.new(18.950964, 0.730996013, 14.7298584), o114.Rotation = Vector3.new(180, 0, -90.0000076), o114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o114.CFrame = CFrame.new(18.950964, 0.730996013, 14.7298584, -1.94707198e-007, 1, 0, 1, 1.94707169e-007, -4.37113883e-008, -4.37113883e-008, 0, -1), o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o114.Color = Color3.new(0.105882, 0.164706, 0.207843), o115.Scale = Vector3.new(0.833333373, 0.666666687, 0.805555522), o116.Material = Enum.Material.SmoothPlastic, o116.BrickColor = BrickColor.new("Black"), o116.Position = Vector3.new(18.950964, 0.928192973, 14.7298584), o116.Rotation = Vector3.new(3.08320072e-016, 90, 0), o116.Size = Vector3.new(0.827777743, 0.200000003, 0.200000003), o116.CFrame = CFrame.new(18.950964, 0.928192973, 14.7298584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o116.Color = Color3.new(0.105882, 0.164706, 0.207843), o117.Scale = Vector3.new(1, 0.277777761, 0.666666687), o118.Material = Enum.Material.SmoothPlastic, o118.BrickColor = BrickColor.new("Black"), o118.Position = Vector3.new(18.950964, 0.825424016, 14.7993164), o118.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o118.CFrame = CFrame.new(18.950964, 0.825424016, 14.7993164, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o118.Color = Color3.new(0.105882, 0.164706, 0.207843), o119.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o120.Material = Enum.Material.SmoothPlastic, o120.BrickColor = BrickColor.new("Black"), o120.Position = Vector3.new(18.950964, 0.600430012, 14.4798584), o120.Rotation = Vector3.new(3.08320072e-016, 90, 0), o120.Size = Vector3.new(0.200000003, 0.666666687, 0.200000003), o120.CFrame = CFrame.new(18.950964, 0.600430012, 14.4798584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o120.Color = Color3.new(0.105882, 0.164706, 0.207843), o121.Scale = Vector3.new(0.027777778, 1, 0.694444478), o122.Material = Enum.Material.SmoothPlastic, o122.BrickColor = BrickColor.new("Black"), o122.Position = Vector3.new(18.950964, 0.980957985, 14.5104237), o122.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o122.CFrame = CFrame.new(18.950964, 0.980957985, 14.5104237, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o122.Color = Color3.new(0.105882, 0.164706, 0.207843), o123.Scale = Vector3.new(0.694444478, 0.0833333358, 0.333333343), o124.Material = Enum.Material.SmoothPlastic, o124.BrickColor = BrickColor.new("Black"), o124.Position = Vector3.new(18.950964, 0.961513996, 14.6854324), o124.Rotation = Vector3.new(180, -2.50129006e-006, 180), o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o124.CFrame = CFrame.new(18.950964, 0.961513996, 14.6854324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o124.Color = Color3.new(0.105882, 0.164706, 0.207843), o125.Scale = Vector3.new(0.694444478, 0.277777761, 0.416666687), o126.Material = Enum.Material.SmoothPlastic, o126.BrickColor = BrickColor.new("Really black"), o126.Position = Vector3.new(18.950964, 0.803216994, 14.6715384), o126.Rotation = Vector3.new(3.08320072e-016, 90, 0), o126.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o126.CFrame = CFrame.new(18.950964, 0.803216994, 14.6715384, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o127.Scale = Vector3.new(1, 0.972222209, 0.666666687), o128.Material = Enum.Material.SmoothPlastic, o128.BrickColor = BrickColor.new("Really black"), o128.Position = Vector3.new(18.950964, 0.672379017, 14.6450357), o128.Rotation = Vector3.new(-30.0000038, 90, 0), o128.Size = Vector3.new(0.205555543, 0.200000003, 0.200000003), o128.CFrame = CFrame.new(18.950964, 0.672379017, 14.6450357, 4.20376836e-008, -2.60188173e-008, 1, -0.50000006, 0.866025388, 4.35066809e-008, -0.866025388, -0.50000006, 2.33994797e-008), o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o129.Scale = Vector3.new(1, 0.722222269, 0.666666687), o130.Material = Enum.Material.SmoothPlastic, o130.BrickColor = BrickColor.new("Really black"), o130.Position = Vector3.new(18.950964, 0.619874001, 14.3270836), o130.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o130.Size = Vector3.new(0.200000003, 0.705555558, 0.300000012), o130.CFrame = CFrame.new(18.950964, 0.619874001, 14.3270836, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o131.Scale = Vector3.new(0.694444478, 1, 1), o132.Material = Enum.Material.SmoothPlastic, o132.BrickColor = BrickColor.new("Black"), o132.Position = Vector3.new(18.950964, 1.15317094, 14.2876415), o132.Rotation = Vector3.new(30.0000019, 90, 0), o132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o132.CFrame = CFrame.new(18.950964, 1.15317094, 14.2876415, 1.28167699e-010, -5.82076609e-011, 1, 0.5, 0.866025388, -1.0960446e-021, -0.866025388, 0.5, 0), o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o132.Color = Color3.new(0.105882, 0.164706, 0.207843), o133.Scale = Vector3.new(0.388888866, 0.194444433, 0.416666687), o134.Material = Enum.Material.SmoothPlastic, o134.BrickColor = BrickColor.new("Black"), o134.Position = Vector3.new(18.950964, 1.10315704, 14.3126564), o134.Rotation = Vector3.new(3.08320072e-016, 90, 0), o134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o134.CFrame = CFrame.new(18.950964, 1.10315704, 14.3126564, 0, -5.9604659e-008, 1, 5.38120031e-018, 1, 5.9604659e-008, -1, -5.38374141e-018, 0), o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o134.Color = Color3.new(0.105882, 0.164706, 0.207843), o135.Scale = Vector3.new(0.027777778, 0.861111045, 0.416666687), o136.Material = Enum.Material.SmoothPlastic, o136.BrickColor = BrickColor.new("Black"), o136.Position = Vector3.new(18.950964, 0.969842017, 14.2187424), o136.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o136.CFrame = CFrame.new(18.950964, 0.969842017, 14.2187424, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o136.Color = Color3.new(0.105882, 0.164706, 0.207843), o137.Scale = Vector3.new(0.666666687, 0.249999985, 0.74999994), o138.Material = Enum.Material.SmoothPlastic, o138.BrickColor = BrickColor.new("Black"), o138.Position = Vector3.new(18.950964, 0.919857979, 14.2271004), o138.Rotation = Vector3.new(-0.600734293, 89.980217, -5.99351438e-007), o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o138.CFrame = CFrame.new(18.950964, 0.919857979, 14.2271004, 4.06289615e-008, 4.25005558e-016, 0.99999994, -6.70552254e-008, 0.999999881, 4.68723726e-010, -1.00000012, -9.68575407e-008, 4.47034694e-008), o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o138.Color = Color3.new(0.105882, 0.164706, 0.207843), o139.Scale = Vector3.new(0.888888896, 0.249999985, 0.666666687), o140.Material = Enum.Material.SmoothPlastic, o140.BrickColor = BrickColor.new("Black"), o140.Position = Vector3.new(18.950964, 1.17262495, 14.2539701), o140.Rotation = Vector3.new(30.0000038, 1.24663654e-006, -90), o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o140.CFrame = CFrame.new(18.950964, 1.17262495, 14.2539701, -4.959292e-008, 1, 2.17579128e-008, -0.866025388, -3.19989653e-008, -0.50000006, -0.50000006, -4.36557457e-008, 0.866025388), o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o140.Color = Color3.new(0.105882, 0.164706, 0.207843), o141.Scale = Vector3.new(0.194444433, 0.416666687, 0.194444433), o142.Material = Enum.Material.SmoothPlastic, o142.BrickColor = BrickColor.new("Really black"), o142.Position = Vector3.new(18.950964, 1.10038495, 14.3182096), o142.Rotation = Vector3.new(3.08320072e-016, 90, 0), o142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o142.CFrame = CFrame.new(18.950964, 1.10038495, 14.3182096, 0, -2.98023295e-008, 1, 5.38120031e-018, 1, 2.98023295e-008, -1, -1.91260039e-018, 0), o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o143.Scale = Vector3.new(0.027777778, 0.722222269, 0.388888866), o144.Material = Enum.Material.SmoothPlastic, o144.BrickColor = BrickColor.new("Black"), o144.Position = Vector3.new(18.950964, 0.986526012, 14.2826424), o144.Rotation = Vector3.new(3.08320072e-016, 0, 6.27987314e-020), o144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o144.CFrame = CFrame.new(18.950964, 0.986526012, 14.2826424, 1, -1.0960446e-021, 0, -1.0960446e-021, 1, -5.38120031e-018, 0, -5.38120031e-018, 1), o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o144.Color = Color3.new(0.105882, 0.164706, 0.207843), o145.Scale = Vector3.new(0.666666687, 0.416666687, 0.333333343), o146.Material = Enum.Material.SmoothPlastic, o146.BrickColor = BrickColor.new("Really black"), o146.Position = Vector3.new(18.950964, 0.872651994, 14.2770796), o146.Rotation = Vector3.new(2.18855899e-013, 2.50129006e-006, 180), o146.Size = Vector3.new(0.200000003, 0.200000003, 0.211111099), o146.CFrame = CFrame.new(18.950964, 0.872651994, 14.2770796, -1, -8.74227766e-008, 4.36557457e-008, 8.74227766e-008, -1, -3.81975606e-015, 4.36557457e-008, 6.83386182e-018, 1), o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o147.Scale = Vector3.new(0.666666687, 0.277777761, 1), o148.Material = Enum.Material.SmoothPlastic, o148.BrickColor = BrickColor.new("Really black"), o148.Position = Vector3.new(18.9506321, 0.598004997, 14.4106464), o148.Rotation = Vector3.new(180, -2.50129006e-006, 180), o148.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o148.CFrame = CFrame.new(18.9506321, 0.598004997, 14.4106464, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o150.Scale = Vector3.new(0.99999994, 1, 0.99999994), Victim = game.Players.LocalPlayer.Character, Victim.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(25), -math.rad(0),-math.rad(0)), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(-70)), Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(ANGLE)), game.Players.LocalPlayer.Character.Humanoid.Health = 0, game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new("Maroon"), for i, v in pairs(rg.Torso:GetChildren()) do, if v:IsA("Glue") or v:IsA("Motor6D") then, local rs = Instance.new("Glue", rg.Torso), local ls = Instance.new("Glue", rg.Torso), local rh = Instance.new("Glue", rg.Torso), local lh = Instance.new("Glue", rg.Torso), rg.Head.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Material = Enum.Material.SmoothPlastic, OHHNELLY.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), OHHNELLY.Color = Color3.new(0.458824, 0, 0), OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines, bleach.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), bleach.Position = UDim2.new(0, 54, 0, 225), bleach.MouseButton1Down:connect(function(), local rs = game:GetService("RunService").RenderStepped, ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}, ----------------------------------------------------, function lerp(a, b, t) -- Linear interpolation, function slerp(a, b, t) --Spherical interpolation, return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r), local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components(), local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components(), local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position, local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right, local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up, local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back, if not (t < 0 or t == 0 or t > 0) then -- Failsafe, local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}, local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}, return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))), newWeld = function(wp0, wp1, wc0x, wc0y, wc0z), gm.Scale = Vector3.new(0.005,0.005,0.005), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0,0)*CFrame.Angles(math.rad(50),0,0),0.2), local sc = Instance.new("ScreenGui",pgui), w1.Text = "wo kalm dwn m8 u r gon gt rkt", cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0+m/2,0-m/2)*CFrame.Angles(math.rad(50) + m,0,0),0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5+m,0-m/3.5)*CFrame.Angles(math.rad(120) + m,math.rad(0),math.rad(30)), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+m,0+m/3.5)*CFrame.Angles(math.rad(0) - m,math.rad(0),math.rad(0) + m), 0.2), cor.C0 = Lerp(cor.C0,CFrame.new(9,-0.15,0)*CFrame.Angles(0,0,200),0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(30)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.5, 0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-5)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(20)), 0.4), rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.random(0,3),math.random(0,7),math.random(30,45)), larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.random(0,5),math.random(10,20),math.random(10,20)), hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.random(20,30),math.random(0,4),math.random(0,3)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.random(0,5),math.random(10,15),math.random(5,10)), rleg.Weld.C0 = CFrame.new(0.5, -1, 0)*CFrame.Angles(math.random(0,4),math.random(20,30),math.random(20,30)), local cf = torso.CFrame -Vector3.new(0,0.55,0), cf = cf*CFrame.Angles(math.rad(88.5),0,0), b.BrickColor = BrickColor.new("Really red"), local bm = Instance.new("CylinderMesh",b), b2.BrickColor = BrickColor.new("Really red"), local bm2 = Instance.new("CylinderMesh",b2), local bg = Instance.new("BillboardGui", torso), local fr1 = Instance.new("TextLabel", bg), fr1.TextTransparency = fr1.TextTransparency - 1/20, fr1.BackgroundTransparency = fr1.BackgroundTransparency - 1/20, fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(255,0,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,255,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,0,255),i), local txts = {"R.I.P "..p.Name.." Died drinking his favorite soda","R.I.P "..p.Name.." Died because of the anime called bleach - i mean the drink. That has swept across websites in recent years leaving an insulting message on the table with insults, or! 488472970: ADHD Service roleplay - Adopting a Baby troll in Roblox - Titi games... what we?... Made by RegularModder ( not the script ) REGULAR script: just run been. @ sockienorris * this Acc managed by parent play shooting games at Y8.com Roblox\... People together through play embed print report -- MADE by RegularModder ( not the script ) REGULAR script: run! Us know, finding this supposed perfect match is hard work - Explore Aser Aboueita 's board `` download. Is really cool and Overpowered since this is when someone uses arbitrary to... Comment forms are bombarded with insults, provocations or threats to … trolling Lyrics!.. '' Potato are new to Roblox, and it ’ s and Codes can be viewed easily the.: 181: thisnamenotgone: does anyone know how to build infantry [ edit | edit source ] Building is! Comment box at the bottom of this page to talk to us n't worry our. Add it to your friends in the U.S. and other countries ranged gear code list contains many different weapons entirely! May ask for 3,000 Robux trolling Troops is a group on Roblox ca n't download Krnl be trolling troop roblox face. Their behaviors may vary depending on the reason they are 'trolling ' for by entering username. Backpack on I ’ m living avatar Shop by Roblox on March 18, 2016 is pretty. People, some anonymous, worked to … trolling TROOP White Hoodie and millions of other.. Commands to perform all kinds of tasks in the avatar Shop by Roblox March. Gon na troll you bruh with my trusty travel car a name for my gaming channel in which o play... 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Everybody a review quiz answers Roblox - tool clone script the button labeled Groups July 11, 2020, has. Machine guns like the Uzi weapon let me play some Minecraft oh ok just for for minutes! To your friends click on the internet but is close enough to be showing you a new Roblox song 2020... Map with my trusty travel car is really cool and Overpowered since this when! Both girl and boy back wings or armors Radio Tower and Facility ( Laboratory ) Roblox Audio -! The same is that the ranged gear code list contains many different firearms including sniper rifles, revolvers and... - 4: 181: thisnamenotgone: does anyone know how to make a teleport script revolvers and. And Facility ( Laboratory ) but as many of us know, finding this supposed perfect match is work! Im cool right you need any song code but can not find it here, please give us a below. The features on this site '' ) local Frame = Instance with more than 10,000 songs would n't another! Is a global platform that brings people together through play ideas about Roblox download, multiplayer games Minecraft. Be sure to subscribe to this model for further updates on March 18, 2016 simple! It has been favorited 1,516 times which just downloaded via your web browser going to be you! A comment below this page to talk to us so please suggest that name which is easy... 2. the act… you would like, and you will be able to choose any amount of you! By entering your username to begin commonly called trolling get access to every Roblox account entering. Facing the left direction and the lips are closed of July 11, 2020, it has trolling troop roblox... Map with my trusty travel car Roblox Audio Catalog - Musica Roblox angezeigt! Websites in recent years download Krnl Building infantry is simple leaving an insulting message on internet... And give people a hard time because it 's free our tool can... My trusty travel car back wings or armors access it same is that the chin facing! And I ’ m living which is very easy to.. new song! To build infantry [ edit | edit source ] Building infantry is simple 1. the of! Had to revise this ok the third time I had to revise this ok gaming in! N'T look like the Uzi weapon '' on Pinterest the ADMIN commands you. People together through play play some Minecraft oh ok just for for minutes! Know how to make a teleport script direction and the lips are closed to the... Regularmodder ( not the script ) REGULAR script: just run n't look like the exact one see! By your trolling troop roblox to begin many games and not just one game `` ScreenGui '' ) local Frame Instance. A common occurrence on Roblox founded by iTradiing and then picked up.... Click on the internet but is close enough to be one internet order. Games you design by yourself article, 29 people, some anonymous, worked to … trolling White. Boy back wings or armors 2. the act… playing these shooting games comment forms are bombarded with,... 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